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  /frameworks/base/libs/hwui/
AssetAtlas.cpp 19 #include "AssetAtlas.h"
31 void AssetAtlas::init(sp<GraphicBuffer> buffer, int* map, int count) {
58 void AssetAtlas::terminate() {
77 AssetAtlas::Entry* AssetAtlas::getEntry(SkBitmap* const bitmap) const {
82 Texture* AssetAtlas::getEntryTexture(SkBitmap* const bitmap) const {
111 void AssetAtlas::createEntries(Caches& caches, int* map, int count) {
AssetAtlas.h 45 class AssetAtlas {
85 const AssetAtlas& atlas;
97 Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas):
106 friend class AssetAtlas;
109 AssetAtlas(): mTexture(NULL), mImage(NULL), mGenerationId(0),
111 ~AssetAtlas() { terminate(); }
190 }; // class AssetAtlas
PatchCache.h 26 #include "AssetAtlas.h"
57 const Patch* get(const AssetAtlas::Entry* entry,
Android.mk 13 AssetAtlas.cpp \
Caches.h 35 #include "AssetAtlas.h"
344 AssetAtlas assetAtlas;
DisplayListOp.h 29 #include "AssetAtlas.h"
734 mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
747 AssetAtlas::Entry* getAtlasEntry() {
832 const AssetAtlas& mAtlas;
834 AssetAtlas::Entry* mEntry;
957 mAtlas(Caches::getInstance().assetAtlas) {
964 AssetAtlas::Entry* getAtlasEntry() {
    [all...]
PatchCache.cpp 224 const Patch* PatchCache::get(const AssetAtlas::Entry* entry,
OpenGLRenderer.cpp     [all...]
OpenGLRenderer.h 287 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
296 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
300 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
    [all...]
Caches.cpp 230 assetAtlas.terminate();
  /frameworks/base/services/java/com/android/server/
AssetAtlasService.java 67 public static final String ASSET_ATLAS_SERVICE = "assetatlas";
  /frameworks/base/core/java/android/view/
HardwareRenderer.java     [all...]
  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 126 Caches::getInstance().assetAtlas.init(buffer, atlasMap, count);
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