/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
TextureStorage11.cpp | 24 TextureStorage11::TextureStorage11(Renderer *renderer, UINT bindFlags) 25 : mBindFlags(bindFlags), 52 UINT bindFlags = D3D11_BIND_SHADER_RESOURCE; 56 bindFlags |= D3D11_BIND_DEPTH_STENCIL; 60 bindFlags |= D3D11_BIND_RENDER_TARGET; 62 return bindFlags; 266 desc.BindFlags = getBindFlags(); 488 desc.BindFlags = getBindFlags();
|
ShaderExecutable11.cpp | 97 constantBufferDescription.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
BufferStorage11.cpp | 84 bufferDesc.BindFlags = 0; 158 bufferDesc.BindFlags = 0; 204 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER | D3D11_BIND_INDEX_BUFFER;
|
TextureStorage11.h | 27 TextureStorage11(Renderer *renderer, UINT bindFlags);
|
IndexBuffer11.cpp | 49 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
SwapChain11.cpp | 241 offscreenTextureDesc.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE; 309 depthStencilDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL; 549 vbDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
|
Image11.cpp | 309 resolveDesc.BindFlags = 0; 404 desc.BindFlags = 0;
|
RenderTarget11.cpp | 223 desc.BindFlags = (depth ? D3D11_BIND_DEPTH_STENCIL : (D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE));
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 136 cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 166 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 136 cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 166 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 883 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 884 HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0); 901 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 902 HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0); 922 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 923 HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0); [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 883 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 884 HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0); 901 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 902 HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0); 922 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 923 HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 51 texd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 51 texd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
|
/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/ |
ChildProcessConnectionImpl.java | 107 public ChildServiceConnection(int bindFlags) { 108 mBindFlags = bindFlags;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10.idl | 499 UINT BindFlags; 518 UINT BindFlags; 531 UINT BindFlags; 543 UINT BindFlags; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10.idl | 499 UINT BindFlags; 518 UINT BindFlags; 531 UINT BindFlags; 543 UINT BindFlags; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 324 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL; 369 offscreend.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 324 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL; 369 offscreend.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|