OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:dinput
(Results
1 - 10
of
10
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/audio/windx5/
directx.h
79
#include <
dinput
.h>
/external/qemu/distrib/sdl-1.2.15/src/video/windx5/
directx.h
79
#include <
dinput
.h>
SDL_dx5events.c
49
static LPDIRECTINPUT
dinput
= NULL;
variable
167
&
dinput
, NULL);
177
result = IDirectInput_CreateDevice(
dinput
, inputs[i].guid,
252
if (
dinput
!= NULL ) {
270
IDirectInput_Release(
dinput
);
271
dinput
= NULL;
SDL_dx5video.c
465
/* Version check
DINPUT
.DLL and DDRAW.DLL (Is DirectX okay?) */
467
DInputDLL = LoadLibrary(TEXT("
DINPUT
.DLL"));
540
DInputDLL = LoadLibrary(TEXT("
DINPUT
.DLL"));
[
all
...]
/external/chromium_org/content/browser/gamepad/
gamepad_platform_data_fetcher_win.h
14
#include <
dinput
.h>
gamepad_platform_data_fetcher_win.cc
7
#include <
dinput
.h>
/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_lowvideo.h
79
#define
DINPUT
() (strcmp(this->name, "directx") == 0)
SDL_sysmouse.c
220
if (
DINPUT
() ) {
SDL_sysevents.c
376
if ( SDL_VideoSurface && !
DINPUT
() ) {
475
if ( SDL_VideoSurface && !
DINPUT
() ) {
/external/qemu/distrib/sdl-1.2.15/
configure.in
[
all
...]
Completed in 415 milliseconds