/frameworks/base/docs/downloads/partner/audio/ |
README.txt | 3 fabrication drawing, EAGLE CAD files, schematic, BOM
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/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
package.html | 3 Contains classes for drawing geometric shapes.
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/frameworks/base/graphics/java/android/graphics/ |
package.html | 4 rectangles that let you handle drawing to the screen directly.
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/packages/apps/UnifiedEmail/src/com/android/mail/bitmap/ |
Parallaxable.java | 6 * {@link Drawable}s that support a parallax effect when drawing should 8 * drawing.
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/external/skia/ |
README | 1 Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
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/external/chromium-trace/trace-viewer/src/tracing/tracks/ |
drawing_container.css | 6 .drawing-container { 13 .drawing-container-canvas {
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/frameworks/base/core/java/android/text/ |
package.html | 6 to handle arbitrary text spans for changes, or to handle drawing yourself 11 the actual wrapping and drawing of your text.
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/art/test/079-phantom/ |
expected.txt | 5 Drawing Bitmap two: 20x20 (101)
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/dalvik/tests/079-phantom/ |
expected.txt | 5 Drawing Bitmap two: 20x20 (101)
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/development/samples/LunarLander/ |
_index.html | 4 <li>Loading and drawing resources</li>
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/external/chromium_org/content/child/npapi/ |
webplugin_accelerated_surface_mac.h | 17 // for the Core Animation flavors of plugin drawing on the Mac. 29 // Readies the surface for drawing. Must be called before any drawing session. 32 // Ends a drawing session. Changes to the surface may not be reflected until
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/external/chromium_org/third_party/WebKit/ManualTests/ |
chrome-bidi-text.html | 2 This tests drawing bidirectional text in Windows Safari chrome. Click the
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
QuickDraw_Graphics_Suppleme.py | 19 """drawing area - Container for graphics and supporting information """ 22 """rotation - the default rotation for objects in the drawing area """ 26 """scale - the default scaling for objects in the drawing area """ 30 """translation - the default repositioning for objects in the drawing area """
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
GraphicsPerformanceTests.java | 46 // odd-sized bitmap drawing tests 55 // even-sized bitmap drawing tests 82 /** Canvas of drawing routines */ 94 // Set of drawing routines 156 * Base class for bitmap drawing tests 200 * Test drawing of 7x7 image 218 * Test drawing of 15x15 image 236 * Test drawing of 31x31 image 254 * Test drawing of 63x63 image 272 * Test drawing of 127x127 imag [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrTest.cpp | 28 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
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/external/chromium_org/tools/stats_viewer/ |
OpenDialog.Designer.cs | 42 this.name_box_.Location = new System.Drawing.Point(108, 25);
44 this.name_box_.Size = new System.Drawing.Size(180, 20);
51 this.label1.Location = new System.Drawing.Point(12, 28);
53 this.label1.Size = new System.Drawing.Size(91, 13);
59 this.button1.Location = new System.Drawing.Point(108, 61);
61 this.button1.Size = new System.Drawing.Size(75, 23);
69 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
71 this.ClientSize = new System.Drawing.Size(303, 94);
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stats_viewer.Designer.cs | 80 this.listViewCounters.Location = new System.Drawing.Point(0, 0);
82 this.listViewCounters.Size = new System.Drawing.Size(505, 221);
107 this.pictureBoxTitle.BackColor = System.Drawing.Color.Transparent;
108 this.pictureBoxTitle.Image = ((System.Drawing.Image)(resources.GetObject("pictureBoxTitle.Image")));
109 this.pictureBoxTitle.Location = new System.Drawing.Point(257, 0);
111 this.pictureBoxTitle.Size = new System.Drawing.Size(248, 86);
117 this.panelHeader.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("panelHeader.BackgroundImage")));
123 this.panelHeader.Location = new System.Drawing.Point(0, 24);
125 this.panelHeader.Size = new System.Drawing.Size(505, 86);
131 this.labelKills.BackColor = System.Drawing.Color.Transparent; [all...] |
/external/skia/src/gpu/ |
GrTest.cpp | 28 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
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/external/chromium/chrome/browser/ui/cocoa/tabs/ |
side_tab_strip_view.h | 9 // A class that handles drawing the background of the tab strip when side tabs
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/external/llvm/test/YAMLParser/ |
spec-02-24.data | 16 text: Pretty vector drawing.
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/external/chromium/chrome/browser/resources/gpu_internals/ |
fast_rect_renderer.js | 7 * @fileoverview Provides a mechanism for drawing massive numbers of 25 * Make sure to flush the trackRenderer before finishing drawing in order 26 * to commit any queued drawing operations. 33 * @param {GraphicsContext2D} ctx Canvas2D drawing context. 34 * @param {number} vpLeft The leftmost visible part of the drawing viewport. 40 * @param {Array} pallette The color pallete for drawing. Pallette slots 75 * The drawing operation may not take effect until flush is called.
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/external/chromium-trace/trace-viewer/src/tracing/ |
fast_rect_renderer.js | 8 * @fileoverview Provides a mechanism for drawing massive numbers of 26 * Make sure to flush the trackRenderer before finishing drawing in order 27 * to commit any queued drawing operations. 34 * @param {GraphicsContext2D} ctx Canvas2D drawing context. 39 * @param {Array} pallette The color pallete for drawing. Pallette slots 71 * The drawing operation may not take effect until flush is called.
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/external/chromium_org/chrome/browser/ui/cocoa/ |
custom_frame_view.h | 9 // support custom frame drawing. This is used with a textured window so that 12 // We explored a variety of ways to support custom frame drawing and custom 15 // a) that we could fall back on standard system drawing at any time for the 30 // replace the drawing of the system frame. 39 // NSGrayView) then the system drawing will not work correctly. 48 // To define custom window drawing behaviour, override this method on an
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLContextAttributes.h | 47 // Whether or not the drawing buffer has an alpha channel; default=true 51 // Whether or not the drawing buffer has a depth buffer; default=true 55 // Whether or not the drawing buffer has a stencil buffer; default=true 59 // Whether or not the drawing buffer is antialiased; default=true 63 // Whether or not to treat the values in the drawing buffer as 69 // Whether or not to preserve the drawing buffer after presentation to the
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
WindowSurface.java | 14 * drawing to it (without going through the view hierarchy). 23 // Tell the activity's window that we want to do our own drawing 24 // to its surface. This prevents the view hierarchy from drawing to 28 // This is the thread that will be drawing to our surface. 37 // Make sure the drawing thread is not running while we are paused. 48 // Let the drawing thread resume running. 59 // Make sure the drawing thread goes away. 67 // Tell the drawing thread that a surface is available. 75 // Don't need to do anything here; the drawing thread will pick up 83 // We need to tell the drawing thread to stop, and block unti [all...] |