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  /frameworks/base/docs/downloads/partner/audio/
README.txt 3 fabrication drawing, EAGLE CAD files, schematic, BOM
  /frameworks/base/graphics/java/android/graphics/drawable/shapes/
package.html 3 Contains classes for drawing geometric shapes.
  /frameworks/base/graphics/java/android/graphics/
package.html 4 rectangles that let you handle drawing to the screen directly.
  /packages/apps/UnifiedEmail/src/com/android/mail/bitmap/
Parallaxable.java 6 * {@link Drawable}s that support a parallax effect when drawing should
8 * drawing.
  /external/skia/
README 1 Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
  /external/chromium-trace/trace-viewer/src/tracing/tracks/
drawing_container.css 6 .drawing-container {
13 .drawing-container-canvas {
  /frameworks/base/core/java/android/text/
package.html 6 to handle arbitrary text spans for changes, or to handle drawing yourself
11 the actual wrapping and drawing of your text.
  /art/test/079-phantom/
expected.txt 5 Drawing Bitmap two: 20x20 (101)
  /dalvik/tests/079-phantom/
expected.txt 5 Drawing Bitmap two: 20x20 (101)
  /development/samples/LunarLander/
_index.html 4 <li>Loading and drawing resources</li>
  /external/chromium_org/content/child/npapi/
webplugin_accelerated_surface_mac.h 17 // for the Core Animation flavors of plugin drawing on the Mac.
29 // Readies the surface for drawing. Must be called before any drawing session.
32 // Ends a drawing session. Changes to the surface may not be reflected until
  /external/chromium_org/third_party/WebKit/ManualTests/
chrome-bidi-text.html 2 This tests drawing bidirectional text in Windows Safari chrome. Click the
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/
QuickDraw_Graphics_Suppleme.py 19 """drawing area - Container for graphics and supporting information """
22 """rotation - the default rotation for objects in the drawing area """
26 """scale - the default scaling for objects in the drawing area """
30 """translation - the default repositioning for objects in the drawing area """
  /frameworks/base/graphics/tests/graphicstests/src/android/graphics/
GraphicsPerformanceTests.java 46 // odd-sized bitmap drawing tests
55 // even-sized bitmap drawing tests
82 /** Canvas of drawing routines */
94 // Set of drawing routines
156 * Base class for bitmap drawing tests
200 * Test drawing of 7x7 image
218 * Test drawing of 15x15 image
236 * Test drawing of 31x31 image
254 * Test drawing of 63x63 image
272 * Test drawing of 127x127 imag
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  /external/chromium_org/third_party/skia/src/gpu/
GrTest.cpp 28 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
  /external/chromium_org/tools/stats_viewer/
OpenDialog.Designer.cs 42 this.name_box_.Location = new System.Drawing.Point(108, 25);
44 this.name_box_.Size = new System.Drawing.Size(180, 20);
51 this.label1.Location = new System.Drawing.Point(12, 28);
53 this.label1.Size = new System.Drawing.Size(91, 13);
59 this.button1.Location = new System.Drawing.Point(108, 61);
61 this.button1.Size = new System.Drawing.Size(75, 23);
69 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
71 this.ClientSize = new System.Drawing.Size(303, 94);
stats_viewer.Designer.cs 80 this.listViewCounters.Location = new System.Drawing.Point(0, 0);
82 this.listViewCounters.Size = new System.Drawing.Size(505, 221);
107 this.pictureBoxTitle.BackColor = System.Drawing.Color.Transparent;
108 this.pictureBoxTitle.Image = ((System.Drawing.Image)(resources.GetObject("pictureBoxTitle.Image")));
109 this.pictureBoxTitle.Location = new System.Drawing.Point(257, 0);
111 this.pictureBoxTitle.Size = new System.Drawing.Size(248, 86);
117 this.panelHeader.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("panelHeader.BackgroundImage")));
123 this.panelHeader.Location = new System.Drawing.Point(0, 24);
125 this.panelHeader.Size = new System.Drawing.Size(505, 86);
131 this.labelKills.BackColor = System.Drawing.Color.Transparent;
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  /external/skia/src/gpu/
GrTest.cpp 28 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
  /external/chromium/chrome/browser/ui/cocoa/tabs/
side_tab_strip_view.h 9 // A class that handles drawing the background of the tab strip when side tabs
  /external/llvm/test/YAMLParser/
spec-02-24.data 16 text: Pretty vector drawing.
  /external/chromium/chrome/browser/resources/gpu_internals/
fast_rect_renderer.js 7 * @fileoverview Provides a mechanism for drawing massive numbers of
25 * Make sure to flush the trackRenderer before finishing drawing in order
26 * to commit any queued drawing operations.
33 * @param {GraphicsContext2D} ctx Canvas2D drawing context.
34 * @param {number} vpLeft The leftmost visible part of the drawing viewport.
40 * @param {Array} pallette The color pallete for drawing. Pallette slots
75 * The drawing operation may not take effect until flush is called.
  /external/chromium-trace/trace-viewer/src/tracing/
fast_rect_renderer.js 8 * @fileoverview Provides a mechanism for drawing massive numbers of
26 * Make sure to flush the trackRenderer before finishing drawing in order
27 * to commit any queued drawing operations.
34 * @param {GraphicsContext2D} ctx Canvas2D drawing context.
39 * @param {Array} pallette The color pallete for drawing. Pallette slots
71 * The drawing operation may not take effect until flush is called.
  /external/chromium_org/chrome/browser/ui/cocoa/
custom_frame_view.h 9 // support custom frame drawing. This is used with a textured window so that
12 // We explored a variety of ways to support custom frame drawing and custom
15 // a) that we could fall back on standard system drawing at any time for the
30 // replace the drawing of the system frame.
39 // NSGrayView) then the system drawing will not work correctly.
48 // To define custom window drawing behaviour, override this method on an
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLContextAttributes.h 47 // Whether or not the drawing buffer has an alpha channel; default=true
51 // Whether or not the drawing buffer has a depth buffer; default=true
55 // Whether or not the drawing buffer has a stencil buffer; default=true
59 // Whether or not the drawing buffer is antialiased; default=true
63 // Whether or not to treat the values in the drawing buffer as
69 // Whether or not to preserve the drawing buffer after presentation to the
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
WindowSurface.java 14 * drawing to it (without going through the view hierarchy).
23 // Tell the activity's window that we want to do our own drawing
24 // to its surface. This prevents the view hierarchy from drawing to
28 // This is the thread that will be drawing to our surface.
37 // Make sure the drawing thread is not running while we are paused.
48 // Let the drawing thread resume running.
59 // Make sure the drawing thread goes away.
67 // Tell the drawing thread that a surface is available.
75 // Don't need to do anything here; the drawing thread will pick up
83 // We need to tell the drawing thread to stop, and block unti
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