HomeSort by relevance Sort by last modified time
    Searched full:feature_level_number (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 144 float feature_level_number = atof(debug_get_option("D3D11_FEATURE_LEVEL", default_level_name)); local
145 if(!feature_level_number)
146 feature_level_number = default_level;
149 if(feature_level_number >= 11.0f)
153 if(feature_level_number >= 10.1f)
155 else if(feature_level_number >= 10.0f)
157 else if(feature_level_number >= 9.3f)
159 else if(feature_level_number >= 9.2f)
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 144 float feature_level_number = atof(debug_get_option("D3D11_FEATURE_LEVEL", default_level_name)); local
145 if(!feature_level_number)
146 feature_level_number = default_level;
149 if(feature_level_number >= 11.0f)
153 if(feature_level_number >= 10.1f)
155 else if(feature_level_number >= 10.0f)
157 else if(feature_level_number >= 9.3f)
159 else if(feature_level_number >= 9.2f)
    [all...]

Completed in 284 milliseconds