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Searched
full:needtotranspose
(Results
1 - 6
of
6
) sorted by null
/external/eigen/Eigen/src/Core/
Dot.h
21
// the
NeedToTranspose
condition here is taken straight from Assign.h
22
bool
NeedToTranspose
= T::IsVectorAtCompileTime
Assign.h
511
bool
NeedToTranspose
= Derived::IsVectorAtCompileTime
/external/eigen/Eigen/src/SparseCore/
SparseVector.h
309
const bool
needToTranspose
= (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit);
310
if(
needToTranspose
)
SparseMatrix.h
627
const bool
needToTranspose
= (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit);
628
if (
needToTranspose
)
[
all
...]
/external/eigen/unsupported/Eigen/src/Skyline/
SkylineMatrix.h
675
const bool
needToTranspose
= (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit);
676
if (
needToTranspose
) {
/external/eigen/doc/
I03_InsideEigenExample.dox
269
bool
NeedToTranspose
= Derived::IsVectorAtCompileTime
281
NeedToTranspose
is here for the case where the user wants to copy a row-vector into a column-vector. We allow this as a special exception to the general rule that in assignments we require the dimesions to match. Anyway, here both the left-hand and right-hand sides are column vectors, in the sense that ColsAtCompileTime is equal to 1. So
NeedToTranspose
is \c false too.
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