/external/chromium_org/third_party/angle/src/libGLESv2/ |
angletypes.h | 92 GLuint stencilWritemask; 124 GLuint stencilWriteMask;
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Context.cpp | 91 mState.depthStencil.stencilWritemask = -1; 447 void Context::setStencilWritemask(GLuint stencilWritemask) 449 mState.depthStencil.stencilWritemask = stencilWritemask; [all...] |
Context.h | 214 void setStencilWritemask(GLuint stencilWritemask);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_state_rss.c | 146 EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); 181 EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail );
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_rss.c | 146 EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); 181 EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail );
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderStateCache.cpp | 305 dsDesc.StencilWriteMask = gl_d3d11::ConvertStencilMask(dsState.stencilWritemask);
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Renderer11.cpp | 710 if (depthStencilState.stencilWritemask != depthStencilState.stencilBackWritemask || [all...] |
Renderer9.cpp | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 534 state.stencil[0].writemask = depth_stencil_state_desc->StencilWriteMask; 541 state.stencil[1].writemask = depth_stencil_state_desc->StencilWriteMask; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 534 state.stencil[0].writemask = depth_stencil_state_desc->StencilWriteMask; 541 state.stencil[1].writemask = depth_stencil_state_desc->StencilWriteMask; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10.idl | 369 UINT8 StencilWriteMask; [all...] |
d3d11.idl | 626 UINT8 StencilWriteMask; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10.idl | 369 UINT8 StencilWriteMask; [all...] |
d3d11.idl | 626 UINT8 StencilWriteMask; [all...] |