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Searched
full:timesincelastshot
(Results
1 - 1
of
1
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
LaunchProjectileComponent.java
108
final float
timeSinceLastShot
= gameTime - mLastProjectileTime;
110
if (
timeSinceLastShot
>= mDelayBetweenShots) {
Completed in 37 milliseconds