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  /cts/tests/tests/opengl/libopengltest/
shader.h 33 "vec3 tnorm = normalize(gtf_NormalMatrix * gtf_Normal);\n"
34 "lightIntensity = dot(normalize(LightPosition - vec3(pos)), tnorm) * 1.5;\n"
  /cts/tests/tests/opengl/src/android/opengl/cts/
Vertex.java 34 + " vec3 tnorm = normalize(gtf_NormalMatrix * gtf_Normal); \n"
35 + " lightIntensity = dot(normalize(LightPosition - vec3(pos)), tnorm) * 1.5; \n"
  /external/llvm/include/llvm/Support/
YAMLTraits.h 604 template <typename TNorm, typename TFinal>
609 BufPtr = new (&Buffer) TNorm(io, Obj);
612 BufPtr = new (&Buffer) TNorm(io);
620 BufPtr->~TNorm();
623 TNorm* operator->() { return BufPtr; }
626 typedef llvm::AlignedCharArrayUnion<TNorm> Storage;
630 TNorm *BufPtr;
638 template <typename TNorm, typename TFinal>
643 BufPtr = new (&Buffer) TNorm(io, Obj);
646 BufPtr = new TNorm(io)
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