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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 var EventsTracker = (function() {
      6   'use strict';
      7 
      8   /**
      9    * This class keeps track of all NetLog events.
     10    * It receives events from the browser and when loading a log file, and passes
     11    * them on to all its observers.
     12    *
     13    * @constructor
     14    */
     15   function EventsTracker() {
     16     assertFirstConstructorCall(EventsTracker);
     17 
     18     this.capturedEvents_ = [];
     19     this.observers_ = [];
     20 
     21     // Controls how large |capturedEvents_| can grow.
     22     this.softLimit_ = Infinity;
     23     this.hardLimit_ = Infinity;
     24   }
     25 
     26   cr.addSingletonGetter(EventsTracker);
     27 
     28   EventsTracker.prototype = {
     29     /**
     30      * Returns a list of all captured events.
     31      */
     32     getAllCapturedEvents: function() {
     33       return this.capturedEvents_;
     34     },
     35 
     36     /**
     37      * Returns the number of events that were captured.
     38      */
     39     getNumCapturedEvents: function() {
     40       return this.capturedEvents_.length;
     41     },
     42 
     43     /**
     44      * Deletes all the tracked events, and notifies any observers.
     45      */
     46     deleteAllLogEntries: function() {
     47       this.capturedEvents_ = [];
     48       for (var i = 0; i < this.observers_.length; ++i)
     49         this.observers_[i].onAllLogEntriesDeleted();
     50     },
     51 
     52     /**
     53      * Adds captured events, and broadcasts them to any observers.
     54      */
     55     addLogEntries: function(logEntries) {
     56       // When reloading a page, it's possible to receive events before
     57       // Constants.  Discard those events, as they can cause the fake
     58       // "REQUEST_ALIVE" events for pre-existing requests not be the first
     59       // events for those requests.
     60       if (Constants == null)
     61         return;
     62 
     63       this.capturedEvents_ = this.capturedEvents_.concat(logEntries);
     64       for (var i = 0; i < this.observers_.length; ++i) {
     65         this.observers_[i].onReceivedLogEntries(logEntries);
     66       }
     67 
     68       // Check that we haven't grown too big. If so, toss out older events.
     69       if (this.getNumCapturedEvents() > this.hardLimit_) {
     70         var originalEvents = this.capturedEvents_;
     71         this.deleteAllLogEntries();
     72         // Delete the oldest events until we reach the soft limit.
     73         originalEvents.splice(0, originalEvents.length - this.softLimit_);
     74         this.addLogEntries(originalEvents);
     75       }
     76     },
     77 
     78     /**
     79      * Adds a listener of log entries. |observer| will be called back when new
     80      * log data arrives or all entries are deleted:
     81      *
     82      *   observer.onReceivedLogEntries(entries)
     83      *   observer.onAllLogEntriesDeleted()
     84      */
     85     addLogEntryObserver: function(observer) {
     86       this.observers_.push(observer);
     87     },
     88 
     89     /**
     90      * Set bounds on the maximum number of events that will be tracked. This
     91      * helps to bound the total amount of memory usage, since otherwise
     92      * long-running capture sessions can exhaust the renderer's memory and
     93      * crash.
     94      *
     95      * Once |hardLimit| number of events have been captured we do a garbage
     96      * collection and toss out old events, bringing our count down to
     97      * |softLimit|.
     98      *
     99      * To log observers this will look like all the events got deleted, and
    100      * then subsequently a bunch of new events were received. In other words, it
    101      * behaves the same as if the user had simply started logging a bit later
    102      * in time!
    103      */
    104     setLimits: function(softLimit, hardLimit) {
    105       if (hardLimit != Infinity && softLimit >= hardLimit)
    106         throw 'hardLimit must be greater than softLimit';
    107 
    108       this.softLimit_ = softLimit;
    109       this.hardLimit_ = hardLimit;
    110     }
    111   };
    112 
    113   return EventsTracker;
    114 })();
    115