Lines Matching refs:initial_location_in_screen
190 gfx::Point initial_location_in_screen = initial_location_in_parent_;191 wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen);194 dx += work_area.x() - initial_location_in_screen.x();196 dx += work_area.right() - 1 - initial_location_in_screen.x();