Lines Matching refs:initial_location_in_screen
218 gfx::Point initial_location_in_screen = initial_location_in_parent_;219 wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen);222 dx += work_area.x() - initial_location_in_screen.x();224 dx += work_area.right() - 1 - initial_location_in_screen.x();