Lines Matching full:bounds
118 // Returns true if the window has restore bounds.
143 // Saves the current bounds to be used as a restore bounds.
147 // bounds in the parent's coordinates.
150 // Returns the restore bounds property on the window in the virtual screen
151 // coordinates. The bounds can be NULL if the bounds property does not
152 // exist for the window. The window owns the bounds object.
155 // Same as |SetRestoreBoundsInScreen| except that the bounds is in the
159 // Sets the restore bounds property on the window in the virtual screen
160 // coordinates. Deletes existing bounds value if exists.
163 // Deletes and clears the restore bounds property on the window.
171 // True if the window should be unminimized to the restore bounds, as
172 // opposed to the window's current bounds. |unminimized_to_restore_bounds_| is
211 // Gets/Sets the bounds of the window before it was moved by the auto window
216 void SetPreAutoManageWindowBounds(const gfx::Rect& bounds);
293 // Sets the currently stored restore bounds and clears the restore bounds.
319 // Sets the window's bounds in screen coordinates.
322 // Adjusts the |bounds| so that they are flush with the edge of the
324 void AdjustSnappedBounds(gfx::Rect* bounds);
327 // Note that this does not update the window bounds.
333 // Sets |bounds| as is.
334 void SetBoundsDirect(const gfx::Rect& bounds);
336 // Sets the window's |bounds| with constraint where the size of the
337 // new bounds will not exceeds the size of the work area.
338 void SetBoundsConstrained(const gfx::Rect& bounds);
340 // Sets the wndow's |bounds| and transitions to the new bounds with
342 void SetBoundsDirectAnimated(const gfx::Rect& bounds);
344 // Sets the window's |bounds| and transition to the new bounds with
346 void SetBoundsDirectCrossFade(const gfx::Rect& bounds);
367 // auto window position manager changed the window bounds, so that it can get