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Lines Matching refs:debug_state

189   const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
196 if (debug_state.show_fps_counter) {
202 if (debug_state.continuous_painting) {
216 if (debug_state.ShowMemoryStats()) {
230 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
232 if (debug_state.ShowHudRects()) {
240 if (debug_state.continuous_painting) {
243 } else if (debug_state.show_fps_counter) {
250 if (debug_state.ShowMemoryStats())