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Lines Matching refs:Client

19 // responsible for making sure Client::DidReceiveFrame() and
20 // Client::DidUpdateMatrix() are only called from this same thread.
25 class Client {
27 // Provider will call this method to tell the client to stop using it.
28 // StopUsingProvider() may be called from any thread. The client should
32 // Notifies the provider's client that a call to GetCurrentFrame() will
36 // Notifies the provider's client of a new UV transform matrix to be used.
40 virtual ~Client() {}
45 virtual void SetVideoFrameProviderClient(Client* client) = 0;
50 // Only the current provider client should call this function.
56 // provider client should call this function.