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Lines Matching refs:ToGLMatrix

582   GLRenderer::ToGLMatrix(&gl_matrix[0],
1865 ToGLMatrix(&gl_matrix[0], quad->matrix);
2187 void GLRenderer::ToGLMatrix(float* gl_matrix, const gfx::Transform& transform) {
2248 ToGLMatrix(&gl_matrix[0], frame->projection_matrix * quad_rect_matrix);