Lines Matching refs:TexCoordPrecision
39 TexCoordPrecision requested_precision, std::string shader_string) {
42 DCHECK_NE(shader_string.find("TexCoordPrecision"), std::string::npos);
45 " #define TexCoordPrecision highp\n"
47 " #define TexCoordPrecision mediump\n"
51 DCHECK_NE(shader_string.find("TexCoordPrecision"), std::string::npos);
52 return "#define TexCoordPrecision mediump\n" +
55 DCHECK_EQ(shader_string.find("TexCoordPrecision"), std::string::npos);
71 return "#define TexCoordPrecision highp\n" +
75 TexCoordPrecision TexCoordPrecisionRequired(GLES2Interface* context,
137 TexCoordPrecision TexCoordPrecisionRequired(GLES2Interface* context,
146 TexCoordPrecision TexCoordPrecisionRequired(GLES2Interface* context,
178 attribute TexCoordPrecision vec2 a_texCoord;
180 varying TexCoordPrecision vec2 v_texCoord;
216 attribute TexCoordPrecision vec2 a_texCoord;
218 varying TexCoordPrecision vec2 v_texCoord;
219 uniform TexCoordPrecision vec2 texScale;
220 uniform TexCoordPrecision vec2 texOffset;
287 attribute TexCoordPrecision vec2 a_texCoord;
290 uniform TexCoordPrecision vec4 texTransform[8];
292 varying TexCoordPrecision vec2 v_texCoord;
297 TexCoordPrecision vec4 texTrans = texTransform[quad_index];
307 varying TexCoordPrecision vec2 v_texCoord;
344 attribute TexCoordPrecision vec4 a_position;
347 uniform TexCoordPrecision vec2 quad[4];
348 uniform TexCoordPrecision vec2 dummy_uniform;
349 varying TexCoordPrecision vec2 dummy_varying;
358 attribute TexCoordPrecision vec4 a_position;
361 uniform TexCoordPrecision vec2 quad[4];
401 attribute TexCoordPrecision vec4 a_position;
405 uniform TexCoordPrecision vec2 quad[4];
406 uniform TexCoordPrecision vec3 edge[8];
407 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
460 attribute TexCoordPrecision vec4 a_position;
464 uniform TexCoordPrecision vec2 quad[4];
465 uniform TexCoordPrecision vec3 edge[8];
466 uniform TexCoordPrecision vec4 texTrans;
467 TexCoordPrecision vec2 v_texCoord;
468 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
516 attribute TexCoordPrecision vec4 a_position;
519 uniform TexCoordPrecision vec2 quad[4];
520 uniform TexCoordPrecision vec4 vertexTexTransform;
521 varying TexCoordPrecision vec2 v_texCoord;
564 attribute TexCoordPrecision vec4 a_position;
568 uniform TexCoordPrecision vec2 quad[4];
569 uniform TexCoordPrecision vec3 edge[8];
570 uniform TexCoordPrecision vec4 vertexTexTransform;
571 varying TexCoordPrecision vec2 v_texCoord;
572 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
618 attribute TexCoordPrecision vec2 a_texCoord;
620 uniform TexCoordPrecision mat4 texMatrix;
621 varying TexCoordPrecision vec2 v_texCoord;
703 TexCoordPrecision precision, SamplerType sampler) const {
706 varying TexCoordPrecision vec2 v_texCoord;
717 TexCoordPrecision precision, SamplerType sampler) const {
720 varying TexCoordPrecision vec2 v_texCoord;
738 TexCoordPrecision precision, SamplerType sampler) const {
741 varying TexCoordPrecision vec2 v_texCoord;
752 TexCoordPrecision precision, SamplerType sampler) const {
755 varying TexCoordPrecision vec2 v_texCoord;
795 TexCoordPrecision precision, SamplerType sampler) const {
798 varying TexCoordPrecision vec2 v_texCoord;
811 TexCoordPrecision precision, SamplerType sampler) const {
814 varying TexCoordPrecision vec2 v_texCoord;
828 TexCoordPrecision precision, SamplerType sampler) const {
831 varying TexCoordPrecision vec2 v_texCoord;
841 TexCoordPrecision precision, SamplerType sampler) const {
844 varying TexCoordPrecision vec2 v_texCoord;
853 TexCoordPrecision precision, SamplerType sampler) const {
856 varying TexCoordPrecision vec2 v_texCoord;
868 TexCoordPrecision precision, SamplerType sampler) const {
871 varying TexCoordPrecision vec2 v_texCoord;
904 TexCoordPrecision precision, SamplerType sampler) const {
909 varying TexCoordPrecision vec2 v_texCoord;
910 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
949 TexCoordPrecision precision, SamplerType sampler) const {
954 uniform TexCoordPrecision vec4 fragmentTexTransform;
955 varying TexCoordPrecision vec2 v_texCoord;
956 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
959 TexCoordPrecision vec2 texCoord =
972 TexCoordPrecision precision, SamplerType sampler) const {
977 uniform TexCoordPrecision vec4 fragmentTexTransform;
978 varying TexCoordPrecision vec2 v_texCoord;
979 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
982 TexCoordPrecision vec2 texCoord =
1027 TexCoordPrecision precision, SamplerType sampler) const {
1030 varying TexCoordPrecision vec2 v_texCoord;
1033 uniform TexCoordPrecision vec2 maskTexCoordScale;
1034 uniform TexCoordPrecision vec2 maskTexCoordOffset;
1038 TexCoordPrecision vec2 maskTexCoord =
1080 TexCoordPrecision precision, SamplerType sampler) const {
1085 uniform TexCoordPrecision vec2 maskTexCoordScale;
1086 uniform TexCoordPrecision vec2 maskTexCoordOffset;
1088 varying TexCoordPrecision vec2 v_texCoord;
1089 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
1093 TexCoordPrecision vec2 maskTexCoord =
1145 TexCoordPrecision precision, SamplerType sampler) const {
1155 varying TexCoordPrecision vec2 v_texCoord;
1156 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
1165 TexCoordPrecision vec2 maskTexCoord =
1209 TexCoordPrecision precision, SamplerType sampler) const {
1216 varying TexCoordPrecision vec2 v_texCoord;
1217 varying TexCoordPrecision vec4 edge_dist[2]; // 8 edge distances.
1272 TexCoordPrecision precision, SamplerType sampler) const {
1275 varying TexCoordPrecision vec2 v_texCoord;
1290 TexCoordPrecision vec2 maskTexCoord =
1335 TexCoordPrecision precision, SamplerType sampler) const {
1339 varying TexCoordPrecision vec2 v_texCoord;
1397 TexCoordPrecision precision, SamplerType sampler) const {
1401 varying TexCoordPrecision vec2 v_texCoord;
1442 TexCoordPrecision precision, SamplerType sampler) const {
1473 TexCoordPrecision precision, SamplerType sampler) const {
1517 TexCoordPrecision precision, SamplerType sampler) const {