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Lines Matching refs:bindTexture

81   MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
346 context->bindTexture(GL_TEXTURE_2D, lock_gl.texture_id());
442 child_context_->bindTexture(GL_TEXTURE_2D, texture);
616 child_context_->bindTexture(GL_TEXTURE_EXTERNAL_OES, external_texture_id);
759 child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
767 child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
775 child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
1630 EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id))
1652 EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
1657 EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
1678 EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
1690 bindTexture(GL_TEXTURE_2D, parent_texture_id));
1709 EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
1721 EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
1745 EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
1768 context()->bindTexture(GL_TEXTURE_2D, texture);
1806 context()->bindTexture(GL_TEXTURE_2D, other_texture);
1856 context()->bindTexture(GL_TEXTURE_2D, other_texture);
1882 context()->bindTexture(GL_TEXTURE_2D, texture);
2184 context()->bindTexture(GL_TEXTURE_2D, texture);
2234 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id))
2257 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
2265 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
2279 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
2318 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
2370 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
2449 EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
2471 EXPECT_CALL(*context, bindTexture(target, texture_id));
2483 EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
2513 EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
2535 EXPECT_CALL(*context, bindTexture(target, texture_id));
2547 EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
2560 MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
2625 // We're mocking bindTexture, so we override
2660 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
2673 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);
2689 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
2730 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
2770 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
2805 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
2846 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
2851 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
2853 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, 0)).Times(1);
2950 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(2)
2976 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(1)
3096 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kDestTextureId))
3102 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kSourceTextureId))
3243 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
3279 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);