Lines Matching refs:Action
617 // The top-level call will iteratively execute the next action for us anyway.
623 SchedulerStateMachine::Action action;
625 action = state_machine_.NextAction();
630 state_machine_.UpdateState(action);
631 base::AutoReset<SchedulerStateMachine::Action>
632 mark_inside_action(&inside_action_, action);
633 switch (action) {
658 // No action is actually performed, but this allows the state machine to
668 } while (action != SchedulerStateMachine::ACTION_NONE);