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Lines Matching refs:GetTranslatedShaderSourceANGLE

1293 void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader,
1298 "GLES2Trace::GetTranslatedShaderSourceANGLE");
1299 gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);