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Lines Matching refs:caret

27 #include "core/editing/Caret.h"
128 // if caretNode is a block and caret is inside it then caret should be painted by that block
149 // Get the renderer that will be responsible for painting the caret
220 // flag will cause another caret layout to happen the first time
221 // that we try to paint the caret after this call. That one will work since
224 // And, we need to leave this layout here so the caret moves right
247 LayoutRect caret = intersection(drawingRect, clipRect);
248 if (caret.isEmpty())
262 context->fillRect(caret, caretColor);