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Lines Matching refs:d3dStencilOp

140     D3D11_STENCIL_OP d3dStencilOp = D3D11_STENCIL_OP_KEEP;
144 case GL_ZERO: d3dStencilOp = D3D11_STENCIL_OP_ZERO; break;
145 case GL_KEEP: d3dStencilOp = D3D11_STENCIL_OP_KEEP; break;
146 case GL_REPLACE: d3dStencilOp = D3D11_STENCIL_OP_REPLACE; break;
147 case GL_INCR: d3dStencilOp = D3D11_STENCIL_OP_INCR_SAT; break;
148 case GL_DECR: d3dStencilOp = D3D11_STENCIL_OP_DECR_SAT; break;
149 case GL_INVERT: d3dStencilOp = D3D11_STENCIL_OP_INVERT; break;
150 case GL_INCR_WRAP: d3dStencilOp = D3D11_STENCIL_OP_INCR; break;
151 case GL_DECR_WRAP: d3dStencilOp = D3D11_STENCIL_OP_DECR; break;
155 return d3dStencilOp;