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Lines Matching defs:window_rect

605   gfx::Rect window_rect;
606 if (!GetWindowRect(window, &window_rect))
609 if (!window_rect.Contains(screen_loc))
647 // have to translate by the window_rect's offset to map to screen space.
649 gfx::Rect(shape_rects[i].x + window_rect.x(),
650 shape_rects[i].y + window_rect.y(),
1247 gfx::Rect window_rect;
1248 if (!ui::GetWindowRect(window, &window_rect))
1260 return window_rect.size() == gfx::Size(width, height);