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Lines Matching refs:layer

27 // Sets the scaling for the transform applied to a layer.  The left, top,
31 void ScaleWidth(gfx::Size center, ui::Layer* layer, gfx::Transform& transform) {
32 float layer_width = layer->bounds().width() * layer->device_scale_factor();
38 ui::Layer* layer,
40 float layer_height = layer->bounds().height() * layer->device_scale_factor();
52 // Returns true if |layer|'s bounds don't fit within |size|.
53 bool LayerExceedsSize(const ui::Layer* layer, const gfx::Size& size) {
54 return layer->bounds().width() > size.width() ||
55 layer->bounds().height() > size.height();
61 const ui::Layer& layer) {
62 gfx::RectF bounds = layer.bounds();
63 layer.transform().TransformRect(&bounds);
68 : layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)),
262 ui::Layer* layer) {
265 layer->SchedulePaint(layer->bounds());
285 scoped_ptr<ui::Layer>* layer_ptr,
325 // Set up the new layer and painter.
326 layer_ptr->reset(new ui::Layer(ui::LAYER_TEXTURED));