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19 static INLINE(Vector<const Char> GetCharVector(Handle<String> string));
23 Vector<const uint8_t> GetCharVector(Handle<String> string) {
31 Vector<const uc16> GetCharVector(Handle<String> string) {
54 static INLINE(int UnescapeChar(Vector<const Char> vector,
92 Vector<const Char> vector = GetCharVector<Char>(string);
95 if (UnescapeChar(vector, i, length, &step) >
114 Vector<const Char> vector = GetCharVector<Char>(string);
118 UnescapeChar(vector, i, length, &step));
126 Vector<const Char> vector = GetCharVector<Char>(string);
130 UnescapeChar(vector, i, length, &step));
151 int URIUnescape::UnescapeChar(Vector<const Char> vector,
155 uint16_t character = vector[i];
160 vector[i + 1] == 'u' &&
161 (hi = TwoDigitHex(vector[i + 2],
162 vector[i + 3])) != -1 &&
163 (lo = TwoDigitHex(vector[i + 4],
164 vector[i + 5])) != -1) {
169 (lo = TwoDigitHex(vector[i + 1],
170 vector[i + 2])) != -1) {
234 Vector<const Char> vector = GetCharVector<Char>(string);
236 uint16_t c = vector[i];
262 Vector<const Char> vector = GetCharVector<Char>(string);
264 uint16_t c = vector[i];