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Lines Matching refs:shadertype

922 GLint			glwGetSubroutineUniformLocation					(GLuint program, GLenum shadertype, const GLchar* name);
923 GLuint glwGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name);
924 void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values);
925 void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name);
926 void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name);
927 void glwUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices);
928 void glwGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params);
929 void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values);
945 void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);