Home | History | Annotate | Download | only in egl

Lines Matching refs:triangleCount

76 	int			triangleCount;
195 data.reserve(config.triangleCount * 3 * 2);
197 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++)
240 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++)
705 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, 0);
708 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, &(m_indexData[0]));
711 m_gl.drawArrays(GL_TRIANGLES, 0, m_config.triangleCount);
1000 log << TestLog::Message << "Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage;
1005 log << TestLog::Message << "Number of triangles rendered by each draw call: " << config.triangleCount << TestLog::EndMessage;
1109 basicConfig.triangleCount = 100;
1154 smallConfig.triangleCount = 1;
1166 bigConfig.triangleCount = 1000;
1202 smallConfig.triangleCount = 1;
1214 bigConfig.triangleCount = 1000;
1251 smallConfig.triangleCount = 1;
1263 bigConfig.triangleCount = 1000;
1300 smallConfig.triangleCount = 1;
1312 bigConfig.triangleCount = 1000;
1349 smallConfig.triangleCount = 1;
1361 bigConfig.triangleCount = 1000;
1398 smallConfig.triangleCount = 1;
1410 bigConfig.triangleCount = 1000;
1450 smallConfig.triangleCount = 1;
1462 bigConfig.triangleCount = 1000;
1501 smallConfig.triangleCount = 1;
1513 bigConfig.triangleCount = 1000;
1552 smallConfig.triangleCount = 1;
1564 bigConfig.triangleCount = 1000;
1601 smallConfig.triangleCount = 1;
1613 bigConfig.triangleCount = 1000;