Lines Matching defs:m_program
486 : m_program (0)
502 m_program = createProgram(m_vertexShader, m_fragmentShader);
503 if (!m_program)
510 m_positionLoc = glGetAttribLocation(m_program, "a_position");
511 m_colorLoc = glGetAttribLocation(m_program, "a_color");
520 glUseProgram(m_program);
530 deUint32 m_program;
834 , m_program (program)
851 draw(m_api, m_program, packetIter->drawOps[ndx]);
866 const Program& m_program;