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Lines Matching defs:gl

249 	const glw::Functions&		gl					= m_renderCtx.getFunctions();
293 gl.activeTexture(GL_TEXTURE0);
296 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
297 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
298 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
300 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
302 GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
343 // Render with GL.
344 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
535 const glw::Functions& gl = m_renderCtx.getFunctions();
558 gl.activeTexture(GL_TEXTURE0);
561 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
562 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
563 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
565 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
567 GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
611 // Render with GL.
612 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);