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Lines Matching defs:numTriangles

511 	const int numTriangles = 25;
512 for (int i = 0; i < numTriangles; i++)
514 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration;
515 float angle1 = 2.0f*DE_PI * (float)(i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration;
978 const int numTriangles = 25;
979 for (int i = 0; i < numTriangles; i++)
981 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles;
982 float angle1 = 2.0f*DE_PI * (float)(i + 0.5f) / (float)numTriangles;
1391 const int numTriangles = 25;
1392 for (int i = 0; i < numTriangles; i++)
1394 GLU_CHECK_CALL(glSampleCoverage((float)i / (float)(numTriangles-1), invertSampleCoverage ? GL_TRUE : GL_FALSE));
1396 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles;
1397 float angle1 = 2.0f*DE_PI * (float)(i + 0.5f) / (float)numTriangles;
1402 numTriangles*0.6f,
1403 0.5f + (float)i/(float)numTriangles*0.3f,
1404 0.6f - (float)i/(float)numTriangles*0.5f,
1405 0.7f - (float)i/(float)numTriangles*0.7f));