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Lines Matching refs:bindTexture

338 	m_context.bindTexture(GL_TEXTURE_2D, name);
382 context.bindTexture(GL_TEXTURE_2D, name);
394 context.bindTexture(GL_TEXTURE_2D, name);
575 context.bindTexture(GL_TEXTURE_2D, quadsTex);
581 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
671 context.bindTexture(GL_TEXTURE_2D, quadsTex);
690 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
696 context.bindTexture(GL_TEXTURE_2D, quadsTex);
725 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer());
762 context.bindTexture(GL_TEXTURE_2D, colorbuffer);
918 context.bindTexture(GL_TEXTURE_2D, quadsTex);
933 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
954 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer());
956 context.bindTexture(GL_TEXTURE_2D, fboB.getColorBuffer());
996 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex);
1003 context.bindTexture(GL_TEXTURE_2D, fboTex);
1010 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex);
1014 context.bindTexture(GL_TEXTURE_2D, fboTex);
1055 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
1060 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex);
1067 context.bindTexture(GL_TEXTURE_2D, fboTex);
1074 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex);
1078 context.bindTexture(GL_TEXTURE_2D, fboTex);
1082 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
1088 context.bindTexture(GL_TEXTURE_2D, fboTex);
1153 context.bindTexture(GL_TEXTURE_2D, quadsTex);
1161 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
1172 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
1190 context.bindTexture(GL_TEXTURE_2D, fbo.getDepthStencilBuffer());
1211 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
1214 context.bindTexture(GL_TEXTURE_2D, quadsTex);
1237 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
1308 ctx.bindTexture(GL_TEXTURE_2D, quadsTex);
1348 ctx.bindTexture(GL_TEXTURE_2D, buf);
1419 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex);
1432 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());