Lines Matching full:vaos
2141 // Test with multiple VAOs
2146 GLuint vaos[2] = {0};
2148 glGenVertexArrays(2, vaos);
2154 glBindVertexArray(vaos[0]);
2163 glBindVertexArray(vaos[1]);
2172 glBindVertexArray(vaos[0]);
2176 glDeleteVertexArrays(2, vaos);
2247 // Test with multiple VAOs
2252 GLuint vaos[2] = {0};
2254 glGenVertexArrays(2, vaos);
2260 glBindVertexArray(vaos[0]);
2269 glBindVertexArray(vaos[1]);
2278 glBindVertexArray(vaos[0]);
2282 glDeleteVertexArrays(2, vaos);
2362 // Test with multiple VAOs
2367 GLuint vaos[2] = {0};
2369 glGenVertexArrays(2, vaos);
2375 glBindVertexArray(vaos[0]);
2384 glBindVertexArray(vaos[1]);
2393 glBindVertexArray(vaos[0]);
2397 glDeleteVertexArrays(2, vaos);
2473 // Test with multiple VAOs
2478 GLuint vaos[2] = {0};
2480 glGenVertexArrays(2, vaos);
2486 glBindVertexArray(vaos[0]);
2495 glBindVertexArray(vaos[1]);
2504 glBindVertexArray(vaos[0]);
2508 glDeleteVertexArrays(2, vaos);
2579 // Test with multiple VAOs
2584 GLuint vaos[2] = {0};
2586 glGenVertexArrays(2, vaos);
2592 glBindVertexArray(vaos[0]);
2601 glBindVertexArray(vaos[1]);
2610 glBindVertexArray(vaos[0]);
2614 glDeleteVertexArrays(2, vaos);
2644 // Test with multiple VAOs
2648 GLuint vaos[2] = {0};
2650 glGenVertexArrays(2, vaos);
2654 glBindVertexArray(vaos[0]);
2659 glBindVertexArray(vaos[1]);
2668 glBindVertexArray(vaos[0]);
2672 glDeleteVertexArrays(2, vaos);
2699 // Test with multiple VAOs
2703 GLuint vaos[2] = {0};
2705 glGenVertexArrays(2, vaos);
2709 glBindVertexArray(vaos[0]);
2714 glBindVertexArray(vaos[1]);
2723 glBindVertexArray(vaos[0]);
2727 glDeleteVertexArrays(2, vaos);
2764 // Test with multiple VAOs
2768 GLuint vaos[2] = {0};
2774 glGenVertexArrays(2, vaos);
2778 glBindVertexArray(vaos[0]);
2784 glBindVertexArray(vaos[1]);
2794 glBindVertexArray(vaos[0]);
2798 glDeleteVertexArrays(2, vaos);
2852 // Test with multiple VAOs
2856 GLuint vaos[2] = {0};
2862 glGenVertexArrays(2, vaos);
2866 glBindVertexArray(vaos[0]);
2872 glBindVertexArray(vaos[1]);
2887 glBindVertexArray(vaos[0]);
2896 glDeleteVertexArrays(2, vaos);