Lines Matching refs:m_numLayers
677 const int m_numLayers;
718 , m_numLayers (numLayers)
742 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
743 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
760 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
777 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
779 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1);
794 m_cases.push_back(FilterCase(m_gradientTex, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
795 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
796 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers)+0.5f, -0.5f)));