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Lines Matching full:maxsize

1029 	int maxSize = 0x1234;
1032 maxSize = deLog2Floor32(maxTexSize) + 1;
1033 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
1035 maxSize = deLog2Floor32(maxTexSize) + 1;
1036 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize);
1101 GLint maxSize = 0x1234;
1102 ctx.glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1103 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
1105 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
1107 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
1445 GLint maxSize = 0x1234;
1446 ctx.glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1447 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1);
1449 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1);
1451 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1);