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Lines Matching refs:glBindBufferRange

322 	ctx.glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
329 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4);
336 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4);
341 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1);
343 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0);
348 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5);
350 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4);
352 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7);
359 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4);
1472 {bind_buffer_range, "bind_buffer_range", "Invalid glBindBufferRange() usage" },