Lines Matching defs:m_program
153 glu::ShaderProgram* m_program;
160 , m_program (DE_NULL)
192 delete m_program;
193 m_program = DE_NULL;
323 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
324 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
325 const int colorUniformLoc = gl.glGetUniformLocation(m_program->getProgram(), "u_color");
335 gl.glUseProgram(m_program->getProgram());
490 m_program
491 m_testCtx.getLog() << *m_program;
493 if (!m_program->isOk())
619 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
620 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
621 const int offsetLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
634 gl.glUseProgram(m_program->getProgram());
813 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_positionColorOffsetShader) << glu::FragmentSource(s_colorFragmentShader));
814 m_testCtx.getLog() << *m_program;
816 if (!m_program->isOk())
893 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
894 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
895 const int offsetLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
905 gl.glUseProgram(m_program->getProgram());
1055 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_positionColorOffsetShader) << glu::FragmentSource(s_colorFragmentShader));
1056 m_testCtx.getLog() << *m_program;
1058 if (!m_program->isOk())
1129 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
1130 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
1141 gl.glUseProgram(m_program->getProgram());
1275 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_positionColorShader) << glu::FragmentSource(s_colorFragmentShader));
1276 m_testCtx.getLog() << *m_program;
1278 if (!m_program->isOk())