Lines Matching refs:bindTexture
390 gl.bindTexture(GL_TEXTURE_2D, texture);
399 gl.bindTexture(GL_TEXTURE_2D, 0);
416 gl.bindTexture(GL_TEXTURE_3D, texture);
425 gl.bindTexture(GL_TEXTURE_3D, 0);
450 gl.bindTexture(GL_TEXTURE_CUBE_MAP, texture);
462 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
495 gl.bindTexture(m_target, texture);
530 gl.bindTexture(m_target, texture);
900 gl.bindTexture(GL_TEXTURE_2D, texture);
909 gl.bindTexture(GL_TEXTURE_2D, 0);
939 gl.bindTexture(GL_TEXTURE_3D, texture);
948 gl.bindTexture(GL_TEXTURE_3D, 0);
993 gl.bindTexture(GL_TEXTURE_CUBE_MAP, texture);
1005 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
1042 gl.bindTexture(m_target, texture1);
1048 gl.bindTexture(m_target, texture2);
1058 gl.bindTexture(m_target, texture1);
1064 gl.bindTexture(m_target, texture2);
1095 gl.bindTexture(m_target, texture1);
1099 gl.bindTexture(m_target, texture2);
1105 gl.bindTexture(m_target, texture1);
1110 gl.bindTexture(m_target, texture2);
1127 gl.bindTexture(m_target, 0);
1132 gl.bindTexture(m_target, 0);