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259   // Integer/FP values get stored in stack slots that are 8 bytes in size and
263 // Long doubles get stack slots whose size and alignment depends on the
267 // Vectors get 16-byte stack slots that are 16-byte aligned.
270 // 256-bit vectors get 32-byte stack slots that are 32-byte aligned.
274 // 512-bit vectors get 64-byte stack slots that are 64-byte aligned.
321 // Integer/FP values get stored in stack slots that are 8 bytes in size and
325 // Long doubles get stack slots whose size and alignment depends on the
351 // Integer/FP values get stored in stack slots that are 8 bytes in size and
365 // floating-point arguments are aligned to 4 byte and stored in 4 byte slots.
367 // in 8 byte stack slots.
404 // Integer/Float values get stored in stack slots that are 4 bytes in
408 // Doubles get 8-byte slots that are 4-byte aligned.
411 slots whose size depends on the subtarget.
423 // Other SSE vectors get 16-byte stack slots that are 16-byte aligned.
426 // 256-bit AVX vectors get 32-byte stack slots that are 32-byte aligned.
430 // __m64 vectors get 8-byte stack slots that are 4-byte aligned. They are
514 // Doubles get 8-byte slots that are 8-byte aligned.
536 // Integer/Float values get stored in stack slots that are 4 bytes in