Lines Matching defs:depth
797 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
798 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
799 S_028800_ZFUNC(state->depth.func);
992 unsigned height, depth, width;
1032 depth = tmp->surface.level[0].npix_z;
1069 depth = texture->array_size;
1071 depth = texture->array_size;
1083 S_030004_TEX_DEPTH(depth - 1) |
1501 /* We're guessing the stencil offset from the depth offset.
2925 unsigned offset_db_fmt_cntl = 0, depth;
2930 depth = -24;
2935 depth = -23;
2940 depth = -16;
2947 offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);