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Lines Matching defs:depth

307 	unsigned offset_db_fmt_cntl = 0, depth;
317 depth = -24;
322 depth = -23;
327 depth = -16;
336 offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
576 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
577 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
578 S_028800_ZFUNC(state->depth.func);
1075 /* Depth stencil formats */
1464 if (rtex->depth)
1467 if (rtex->depth && !rtex->is_flushing_texture) {
1995 unsigned height, depth, width, offset_level, last_level;
2034 if (tmp->depth && !tmp->is_flushing_texture) {
2046 depth = tmp->surface.level[offset_level].npix_z;
2051 depth = texture->array_size;
2053 depth = texture->array_size;
2113 view->state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));