Lines Matching full:bounds
582 * region is entirely within the window and scissor bounds.
653 * so that the image region is entirely within the window bounds.
655 * scissor box is ignored, and we use the bounds of the current readbuffer
658 * \return GL_TRUE if region to read is in bounds
659 * GL_FALSE if region is completely out of bounds (nothing to read)
706 * bounds. Clip the source region against the framebuffer bounds and
735 * Clip the rectangle defined by (x, y, width, height) against the bounds
843 * The dest rect is clipped against both the buffer bounds and scissor bounds.
844 * The src rect is just clipped against the buffer bounds.
864 /* these include scissor bounds */
881 return GL_FALSE; /* totally out (left) of bounds */
883 return GL_FALSE; /* totally out (right) of bounds */