Lines Matching full:rowaa1
530 const GLint rowAa1 = (rowA[k] >> 12) & 0xf;
536 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
560 const GLint rowAa1 = (rowA[k] >> 15) & 0x1;
566 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
590 const GLint rowAa1 = (rowA[k] & 0x1);
596 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
668 const GLint rowAa1 = (rowA[k] >> 30) & 0x3;
674 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
1106 const GLint rowAa1 = (rowA[k] >> 12) & 0xf;
1119 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1155 const GLint rowAa1 = (rowA[k] >> 15) & 0x1;
1168 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1204 const GLint rowAa1 = (rowA[k] & 0x1);
1217 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1319 const GLint rowAa1 = (rowA[k] >> 30) & 0x3;
1332 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,