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Lines Matching refs:glTexCoord2f

1605 					(this->glTexCoord2f)( 0.0, 0.0 );	
1607 (this->glTexCoord2f)( (float)(update.w / 256.0), 0.0 );
1609 (this->glTexCoord2f)( 0.0, (float)(update.h / 256.0) );
1611 (this->glTexCoord2f)( (float)(update.w / 256.0), (float)(update.h / 256.0) );