Lines Matching full:mousex
4701 var mouseX = Infinity, mouseY;4709 mouseX = (e.clientX - left - Math.ceil(at_x) + 1) / unit + xStart;4715 var num = mouseX.toFixed(3) + ", " + mouseY.toFixed(3);4740 // if (insetScale != scale && mouseX != Infinity)4752 mouseX = Infinity;4760 mouseX = Infinity;