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Lines Matching defs:before

1381     SkVector    before, after;
1395 before.setNormalize(x1 - start.fX, y1 - start.fY);
1399 SkScalar cosh = SkPoint::DotProduct(before, after);
1400 SkScalar sinh = SkPoint::CrossProduct(before, after);
1412 SkScalar xx = x1 - SkScalarMul(dist, before.fX);
1413 SkScalar yy = y1 - SkScalarMul(dist, before.fY);
1416 // now turn before/after into normals
1418 before.rotateCCW();
1422 before.rotateCW();
1431 matrix.postTranslate(xx - SkScalarMul(radius, before.fX),
1432 yy - SkScalarMul(radius, before.fY));
1434 int count = SkBuildQuadArc(before, after, arcDir, &matrix, pts);
1831 // forward before the next move is seen
2549 * that is outer most (or at least has the global y-max) before we can consider