Lines Matching full:bounds
304 // clipSpace bounds. We determine the mask's position WRT to the render target here.
333 // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
334 // use both stencil and scissor test to the bounds for the final draw.
401 // entire mask bounds and writes 0 outside the rect.
562 // The top-left of the mask corresponds to the top-left corner of the bounds.
590 // pass must not set values outside of this bounds or stencil values outside the rect won't be
606 // This is the bounds of the clip element in the space of the alpha-mask. The temporary
729 // We set the current clip to the bounds so that our recursive draws are scissored to them.
1053 // The mask texture may be larger than necessary. We round out the clip space bounds and pin