Home | History | Annotate | Download | only in gui

Lines Matching refs:BufferQueue

24 #include <gui/BufferQueue.h>
40 * GLConsumer consumes buffers of graphics data from a BufferQueue,
152 // the BufferQueue associated with this consumer.
198 // These functions call the corresponding BufferQueue implementation
243 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
262 status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
358 // BufferQueue instance; these will be OR:d with any additional flags passed
380 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
424 // GLConsumer maintains about a BufferQueue buffer slot.
450 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
452 // filled in with the result of BufferQueue::acquire when the
457 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];