Lines Matching refs:BufferQueue
135 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
162 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
203 BufferQueue::BufferItem item;
210 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
259 if (buf != BufferQueue::INVALID_BUFFER_SLOT) {
286 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
334 status_t GLConsumer::acquireBufferLocked(BufferQueue::BufferItem *item,
356 // BufferQueue. This can happen, for example, when the producer of this
365 status_t GLConsumer::updateAndReleaseLocked(const BufferQueue::BufferItem& item)
419 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
458 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT &&
530 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
641 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
989 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;