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    Searched defs:Animate (Results 1 - 19 of 19) sorted by null

  /external/chromium_org/ash/frame/caption_buttons/
frame_size_button_delegate.h 23 enum Animate {
32 // |animate| is ANIMATE_YES, the buttons will crossfade back to their
34 virtual void SetButtonsToNormal(Animate animate) = 0;
37 // their new icons if |animate| is ANIMATE_YES.
40 Animate animate) = 0;
frame_caption_button.h 24 enum Animate {
34 // Sets the images to use to paint the button. If |animate| is ANIMATE_YES,
36 // currently used by the button and |animate| is ANIMATE_NO the crossfade
39 Animate animate,
  /external/chromium_org/cc/animation/
scrollbar_animation_controller.cc 29 void ScrollbarAnimationController::Animate(base::TimeTicks now) {
layer_animation_controller.cc 125 void LayerAnimationController::Animate(base::TimeTicks monotonic_time) {
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  /external/chromium_org/ui/base/android/
window_android.cc 85 void WindowAndroid::Animate(base::TimeTicks begin_frame_time) {
  /external/chromium_org/cc/input/
top_controls_manager.cc 62 bool animate) {
85 if (animate) {
159 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) {
  /external/chromium_org/mojo/examples/compositor_app/
compositor_host.cc 57 void CompositorHost::Animate(base::TimeTicks frame_begin_time) {
  /external/chromium_org/content/browser/web_contents/aura/
overscroll_navigation_overlay.cc 81 void Animate() {
84 // This makes SetOpacity() animate with default duration (which could be
188 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate();
  /external/chromium_org/ash/wm/
immersive_fullscreen_controller.h 119 // the top-of-window views will animate according to |animate_reveal|. The
161 enum Animate {
204 // Returns the animation duration given |animate|.
205 int GetAnimationDuration(Animate animate) const;
208 // hiding them when the cursor exits the area of the top views. If |animate|
210 void MaybeStartReveal(Animate animate);
218 void MaybeEndReveal(Animate animate);
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  /external/chromium_org/content/browser/android/
overscroll_glow.cc 174 bool OverscrollGlow::Animate(base::TimeTicks current_time) {
  /external/chromium_org/content/renderer/input/
input_handler_proxy.cc 32 // Maximum time between a fling event's timestamp and the first |Animate| call
34 // Two frames allows a minor delay between event creation and the first animate.
399 // its sufficiently close to the timestamp of the first call |Animate()|.
592 void InputHandlerProxy::Animate(base::TimeTicks time) {
629 "InputHandlerProxy::animate::flingOver",
  /external/chromium_org/ui/compositor/
compositor.cc 224 Animate(now);
286 void Compositor::Animate(base::TimeTicks frame_begin_time) {
  /external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/
graphics_3d.cc 396 void Animate() {
466 Animate();
  /external/chromium_org/cc/test/
layer_tree_test.h 63 virtual void Animate(base::TimeTicks monotonic_time) {}
  /external/chromium_org/content/renderer/gpu/
render_widget_compositor.cc 383 bool animate) {
386 animate);
604 widget_->webwidget()->animate(0.0);
659 void RenderWidgetCompositor::Animate(base::TimeTicks frame_begin_time) {
660 widget_->webwidget()->animate(
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/
cube.cc 399 void Animate() {
473 Animate();
  /external/chromium_org/content/browser/renderer_host/
render_widget_host_view_android.cc     [all...]
  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java 207 * Animate the pattern (for demo, and help).
209 Animate,
382 if (displayMode == DisplayMode.Animate) {
385 + "animate if you want to set the display mode to animate");
890 if (mPatternDisplayMode == DisplayMode.Animate) {
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  /external/chromium_org/cc/trees/
layer_tree_host_impl.cc 158 layer_tree_host_impl_->Animate(
407 void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
409 input_handler_client_->Animate(monotonic_time);
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