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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_SYNCHRONIZATION_LOCK_H_
      6 #define BASE_SYNCHRONIZATION_LOCK_H_
      7 
      8 #include "base/base_export.h"
      9 #include "base/synchronization/lock_impl.h"
     10 #include "base/threading/platform_thread.h"
     11 
     12 namespace base {
     13 
     14 // A convenient wrapper for an OS specific critical section.  The only real
     15 // intelligence in this class is in debug mode for the support for the
     16 // AssertAcquired() method.
     17 class BASE_EXPORT Lock {
     18  public:
     19 #if defined(NDEBUG)             // Optimized wrapper implementation
     20   Lock() : lock_() {}
     21   ~Lock() {}
     22   void Acquire() { lock_.Lock(); }
     23   void Release() { lock_.Unlock(); }
     24 
     25   // If the lock is not held, take it and return true. If the lock is already
     26   // held by another thread, immediately return false. This must not be called
     27   // by a thread already holding the lock (what happens is undefined and an
     28   // assertion may fail).
     29   bool Try() { return lock_.Try(); }
     30 
     31   // Null implementation if not debug.
     32   void AssertAcquired() const {}
     33 #else
     34   Lock();
     35   ~Lock();
     36 
     37   // NOTE: Although windows critical sections support recursive locks, we do not
     38   // allow this, and we will commonly fire a DCHECK() if a thread attempts to
     39   // acquire the lock a second time (while already holding it).
     40   void Acquire() {
     41     lock_.Lock();
     42     CheckUnheldAndMark();
     43   }
     44   void Release() {
     45     CheckHeldAndUnmark();
     46     lock_.Unlock();
     47   }
     48 
     49   bool Try() {
     50     bool rv = lock_.Try();
     51     if (rv) {
     52       CheckUnheldAndMark();
     53     }
     54     return rv;
     55   }
     56 
     57   void AssertAcquired() const;
     58 #endif                          // NDEBUG
     59 
     60 #if defined(OS_POSIX)
     61   // The posix implementation of ConditionVariable needs to be able
     62   // to see our lock and tweak our debugging counters, as it releases
     63   // and acquires locks inside of pthread_cond_{timed,}wait.
     64   friend class ConditionVariable;
     65 #elif defined(OS_WIN)
     66   // The Windows Vista implementation of ConditionVariable needs the
     67   // native handle of the critical section.
     68   friend class WinVistaCondVar;
     69 #endif
     70 
     71  private:
     72 #if !defined(NDEBUG)
     73   // Members and routines taking care of locks assertions.
     74   // Note that this checks for recursive locks and allows them
     75   // if the variable is set.  This is allowed by the underlying implementation
     76   // on windows but not on Posix, so we're doing unneeded checks on Posix.
     77   // It's worth it to share the code.
     78   void CheckHeldAndUnmark();
     79   void CheckUnheldAndMark();
     80 
     81   // All private data is implicitly protected by lock_.
     82   // Be VERY careful to only access members under that lock.
     83   base::PlatformThreadRef owning_thread_ref_;
     84 #endif  // NDEBUG
     85 
     86   // Platform specific underlying lock implementation.
     87   internal::LockImpl lock_;
     88 
     89   DISALLOW_COPY_AND_ASSIGN(Lock);
     90 };
     91 
     92 // A helper class that acquires the given Lock while the AutoLock is in scope.
     93 class AutoLock {
     94  public:
     95   struct AlreadyAcquired {};
     96 
     97   explicit AutoLock(Lock& lock) : lock_(lock) {
     98     lock_.Acquire();
     99   }
    100 
    101   AutoLock(Lock& lock, const AlreadyAcquired&) : lock_(lock) {
    102     lock_.AssertAcquired();
    103   }
    104 
    105   ~AutoLock() {
    106     lock_.AssertAcquired();
    107     lock_.Release();
    108   }
    109 
    110  private:
    111   Lock& lock_;
    112   DISALLOW_COPY_AND_ASSIGN(AutoLock);
    113 };
    114 
    115 // AutoUnlock is a helper that will Release() the |lock| argument in the
    116 // constructor, and re-Acquire() it in the destructor.
    117 class AutoUnlock {
    118  public:
    119   explicit AutoUnlock(Lock& lock) : lock_(lock) {
    120     // We require our caller to have the lock.
    121     lock_.AssertAcquired();
    122     lock_.Release();
    123   }
    124 
    125   ~AutoUnlock() {
    126     lock_.Acquire();
    127   }
    128 
    129  private:
    130   Lock& lock_;
    131   DISALLOW_COPY_AND_ASSIGN(AutoUnlock);
    132 };
    133 
    134 }  // namespace base
    135 
    136 #endif  // BASE_SYNCHRONIZATION_LOCK_H_
    137